Pocket Tanks is playable in three different modes: One Player, Two Players, and Target Practice. Each player exchanges fire with the other, and the person with the most points at the end of the ten volley-sets wins. Each player picks ten weapons before the game begins, and uses these weapons to make big holes in the ground, knock their opponents' tank every which way, and, most importantly, get points for good hits. Pocket Tanks takes two tanks, one for each player, and places them on opposite sides of a randomly designed, easily destroyable landscape. The concept, with minor variations from game to game, is basic: fire weapons at an enemy on the other side of the screen to do damage. With many of the first computers created solely to calculate weapon trajectories, it could be said that artillery computer games are as old as their medium. A fairly entertaining computer artillery game in the vein of ' Worms', ' Tanks', and ' Gorillas', available as freeware, but with buyable expansion packs.
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